Wiki Items Swords Full Moon Sword
Full Moon Sword
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Swords
Bonuses
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Upgrades
| Upgrade | Materials | Yang | Chance |
|---|---|---|---|
| +0 → +1 | — | 3,300 | 95% |
| +1 → +2 | — | 6,800 | 86% |
| +2 → +3 | — | 13,500 | 77% |
| +3 → +4 | — | 27,500 | 68% |
| +4 → +5 | 54,500 | 59% | |
| +5 → +6 |
| 82,000 | 50% |
| +6 → +7 |
| 123,000 | 41% |
| +7 → +8 |
| 246,000 | 32% |
| +8 → +9 |
| 410,000 | 23% |
Upgrades are done at the blacksmith. The chance shown is the base chance of each step.
Dropped by
| Monster | Level | Amount | Chance | How |
|---|---|---|---|---|
| Bestial Specialist Monster | 42 | 0.895% | Kill drop (one item of a group) | |
| Bestial Archer Monster | 40 | Full Moon Sword+2 | 0.5% | Kill drop (one item of a group) |
| Cursed Alpha Blue Wolf Monster | 14 | 0.0938% | Kill drop (one item of a group) | |
| Savage Archer Monster | 35 | 0.0571% | Kill drop (one item of a group) | |
| Savage General Monster | 36 | 0.0278% | Kill drop (one item of a group) |
Chance per kill for a player of the monster’s level at the standard drop rate. Level difference, premium bonuses and events change it. How drop chances work
