Wiki Items Shields Tiger Shield
Tiger Shield
![]() |
Shields
Bonuses
|
Upgrades
| Upgrade | Materials | Yang | Chance |
|---|---|---|---|
| +0 → +1 | — | 10,500 | 95% |
| +1 → +2 | — | 22,000 | 86% |
| +2 → +3 | — | 44,000 | 77% |
| +3 → +4 | — | 88,000 | 68% |
| +4 → +5 |
| 176,000 | 59% |
| +5 → +6 |
| 265,000 | 50% |
| +6 → +7 |
| 395,000 | 41% |
| +7 → +8 |
| 790,000 | 32% |
| +8 → +9 | 1,320,000 | 23% |
Upgrades are done at the blacksmith. The chance shown is the base chance of each step.
Dropped by
| Monster | Level | Amount | Chance | How |
|---|---|---|---|---|
| General Yonghan Boss | 95 | Tiger Shield+3 | 30% | Kill drop (one item of a group) |
| Mighty Ice Witch Boss | 89 | Tiger Shield+6 | 3.1% | Kill drop (one item of a group) |
| General Huashin Boss | 90 | Tiger Shield+4 | 2.3% | Kill drop (one item of a group) |
| Scorpion Archer Monster | 62 | 0.1% | Level drop · from level 60 | |
| Snake Swordman Monster | 64 | 0.1% | Level drop · from level 60 | |
| Deadly Poison Spider Monster | 62 | 0.025% | Kill drop (one item of a group) | |
| Best. Deadly Pois. Spide Monster | 62 | 0.025% | Kill drop (one item of a group) | |
| Immortal Ghost Monster | 74 | 0.01% | Level drop · from level 75 | |
| Evil Hell Major Monster | 83 | <0.01% | Kill drop (one item of a group) | |
| Evil Hell Spearman Monster | 81 | <0.01% | Kill drop (one item of a group) |
Chance per kill for a player of the monster’s level at the standard drop rate. Level difference, premium bonuses and events change it. How drop chances work
